Scheduling

This solution has a sophisticated scheduling system allowing for scheduling Layouts and Campaigns across Displays and Display Groups. This is achieved through Schedule Events and visualised on the Calendar.

Campaign / Layout

The most common event type is the scheduling of a Campaign or Layout to be shown within a specific time period. These events can be scheduled from the Calendar and the Schedule Now form.

When a Display has more than one Layout scheduled to it at one time it will automatically alternate between the Layouts in the schedule. The display order is used to determine which order the Layouts will be rotated.

If at any time there are no layouts scheduled to run, the default layout for the Display will be run automatically.

Priority

Event Priority determines whether the event is included in the schedule on the player or not. Priority is a number where 0 is considered the lowest priority.

If a player has a schedule containing events which are all priority 0, then all of the events will be shown in rotation together. If one of the events has a priority of 1, then this will be the only event shown. Likewise if there are some events with priority 0, some with priority 1 and some with priority 2 only the priority 2 events will be shown.

Priority is a way to alter the schedule at specific times - for example a normal rotation during the day, with a priority event at lunch time which shows some lunch specific information (i.e. a menu).